Driftmoon Interview with Anne and Ville Mönkkönen
Games nowadays tend to be extremely dramatic, depressing, and filled to the brim with weaponry and zombies. Thankfully, a game occasionally comes around to break that mold and try something a little...
View ArticlePulse Interview with Team Pixel Pi
Something I’ve learned quickly while working within the indie gaming space is that indie devs honestly have the coolest ideas. They come up with gameplay mechanics that are as innovative as they are...
View ArticleEther One Interview with White Paper Games
Some indie devs are just different. When I got the memo that I was going to be interviewing Manchester-based White Paper Games, I thought I would be interviewing a team representative. Well, lets just...
View ArticleTower of Guns Interview
At Pax East, I was fortunate enough to have the opportunity to see Tower of Guns in full motion on the expo hall floor. I was blown away by the concept of the game and by the care that had gone into...
View ArticleDead State Interview
The recently greenlit Dead State has been a topic of conversation here at Greenlit Gaming for some time thanks to its interesting concept and strategic flair. We were fortunate to have the opportunity...
View ArticleHomesick Interview
While there are over a thousand games on Greenlight, sometimes a game jumps out at you for a particular reason. For me, Homesick did exactly that. It’s incredible atmosphere and intriguing premise drew...
View ArticleHumans Must Answer Interview
It is a special occasion when you get to sit down with one of the guys behind the fun and equally bizarre shmup Humans Must Answer. This game has it all. It’s got space ships, chickens, golden eggs,...
View ArticleDon Whiteford of Nomad Games Interview
Greenlit Gaming’s Patrick had the opportunity to have a laid-back chat with Nomad Games’ Donald Whiteford. Don takes the time to talk about the varied history of Nomad Games, Talisman, as well as the...
View ArticleJeff Evans of Antic Entertainment Interview
Jeff Evans, the Creative Director of Antic Entertainment speaks with us about Kingdoms CCG and it’s new upcoming features! Click here to view the embedded video. Don’t forget to vote for Kingdoms CCG...
View ArticleCognition: An Erica Reed Thriller – Interview
Cognition: An Erica Reed Thriller was a game that left us with with as many questions as it did answers. Thankfully, we had the opportunity to speak with Katie Hallahan of Phoenix Online Studios about...
View ArticleTUG Interview with Peter Salinas
There is often a lot of debate around whether games should be seen as an art form or not. One thing I’ve never heard argued is if games could be considered a form of science. Nerd Kingdom’s TUG burst...
View ArticleInterview with Director Adriano Valentini
It isn’t everyday that you get the opportunity to interview an up and coming writer/director currently making a splash in Hollywood! We’re excited to have the opportunity to speak with Adriano...
View ArticleThe Good Life Interview with Manos Tsotros
Manos Tsotros, founder of immersionFX Games. Thanks for joining us! Do you mind introducing yourself to our wonderful readers? Hi, I’m Manos Tsotros, founder of immersionFX Games and a professional...
View ArticleStasis Interview with Chris Bischoff
Chris Bischoff Hi there! Tell us about yourself! My name is Chris Bischoff and I’m a professional 3D artist from sunny South Africa. I’m currently developing an adventure game called STASIS, while...
View ArticleProbably Archery Interview with Matthew Carr
Matt Carr, Co-Founder of South East Games. Hi Matt! Tell us about yourself! Hi! I’m Matthew Carr, a programmer and along with my cousin Shane, I co-founded South East Games. Down here in Australia our...
View ArticleAaru’s Awakening Interview with Jóhann Ingi Guðjónsson
The Lumenox Team! Thank you for joining us! Tell us about yourself and your studio! Thanks for having me! My name is Jóhann Ingi Guðjónsson and I’m the Marketing Director at Lumenox Games, basically...
View ArticleEldritch Interview with David Pittman
If you want to get me hyped for a game all you need to do is say a few key words and you will have my undivided attention. “Permadeath”, Procedural Generation” and “Lovecraft” are just a few examples...
View ArticleiRacing and Steam: An Interview with Kevin Bobbitt
Its no secret that here at Greenlit Gaming, we’re racing fans. Stephen and I have spent many hours competing in time trials in a number of games, fighting to shave tenths of a second off of each...
View ArticleRollers of the Realm Interview with David Evans
David Evans, the Creative Director at Phantom Compass sits with us to talk about Rollers of the Realm and the development process. Don’t forget to check out Rollers of the Realm on Steam Greenlight and...
View ArticleTeslagrad Interview with Rain Games
Ah, Teslagrad. How I love to look at thee. I remember when I first came across this game on Greenlight, I couldn’t believe how wonderfully artistic the environments were. I remember looking at a...
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